Gabs Hega

Gabs Hega

Prop artist - Modeling and Texturing

I am a passionate 3D digital artist who enjoys bringing worlds and assets to life. I am a lover of 3D environments for AAA video games, they really drive me craaaaazy!
I was working as modeler and texturer for two years in the Teaser of “The Rustle of the Leaves” in ESCENA Animation Studio.
I work in the area of Modeling and Textures making the whole process, from the interpretation of a 2D concept, modeling in high resolution to bake it to the low resolution model and generate maps like normals or ambient occlusion.
I love challenges because they motivate me to learn new techniques and softwares.
I enjoy teamwork and I love making people laugh because I am a very cheerful person.