The Shadows Lengthen
I’m freelancer on the game “The Shadows Lengthen.” My job is model and texture assets. I love this project and working on it is very rewarding and enjoyable.
I enjoy sharing all my knowledge because I like to help students to make a level up.
I was working as Junior Environment Artist modeling and texturing 3d assets.
This project is making on Unity at Mexico City.
Escena Animation Studio
2015 - 2017
I was working as modeler and texturer in the Teaser of “The Rustle of the Leaves” creating 3D assets for environments.
This project is making with free software like Blender and Krita at Mexico City.
Little Red Dog Games
I was freelancing for 7 months as modeler, texturer and rigger in the game of “Deep Sixed” creating 3D space ships and rigging space creatures. This project was making at New York City.
2014 - 2016
In order to help students and 3D artists we created the CGWIPers podcast and blog. We interviewed several artists who shared the best tips to improve as an artist and some anecdotes from the industry, mainly in the American continent.
It was very fun and enriching to have done this project.
High to Low Poly